Gameloft® is a leader in the development and publishing of games, creating them for all digital platforms with an astonishing audience of 80 million monthly users. Our catalog includes every genre and our games are as varied as we are. We operate our own established franchises such as Asphalt®, Order & Chaos, Modern Combat and Dungeon Hunter and also partner with major rights holders including Universal, Illumination Entertainment, Disney®, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel®...Read more →
Work place: Office centric
Seniority: Individual Contributor
Experience: 2-4 years
Updated on: 1 month ago
Expires on: 14 Aug, 21
Categories: Backend, Mobile
Size:> 500 employees
Are you ready to work on something exciting and spectacular? On a project where millions of ordinary people worldwide will be admiring your work?
You're in the right place because Gameloft Bucharest is looking for a 2D Concept Artist.
About Gameloft Bucharest:
Gameloft Bucharest was created in 2000 with a passion for games that spawned 42 titles for all platforms, from Java to consoles.
Our games are recognized and praised by our players and by the industry. We take pride in our titles, from N.O.V.A, introduced on stage during the 2010 Apple Keynote as the first iPad game ever, to FPS benchmarks such as Modern Combat, with over 175 million downloads & Sniper Fury, with over 109 million downloads.
What can you expect from us?
• We are a 430 person game development studio in the greenest part of Bucharest;
• We have diverse backgrounds and we all love to work on our own games and ideas;
• You would work in a small agile team where everybody’s inputs are valued;
• The team is international, and we have several foreign colleagues;
• You will be using robust systems that serve millions of players;
• Exercising your creativity when solving tasks is much appreciated;
• You may be working on games using famous brands such as Marvel or Disney;
• We don't have many meetings :)
Why work for us?
Work from Home program available.
Day off for your birthday and company’s anniversary;
Free psychological counseling.
Medical insurance package, in partnership with Regina Maria Clinic.
Supportive working climate, a team with a free communication style.
A chance to work in a real multicultural environment.
All the usual perks: cafeteria, free coffee, free fruits, gaming room, relaxation area, free gym. (We will enjoy these again after things will get better)
Kindergarten inside our courtyard.
What will you do here?
As a 2D Concept Artist, you will work on developing the graphical identity of a videogame, bringing to life exciting new worlds. You will work closely with the Game Producer, 2D Lead Artist, or the Art Director. You must have the ability to imagine, visualize, and render both your own ideas and those of your coworkers with respect to the technical restrictions and meeting the quality standards. You will use your art skills, which include the effective use of color, form, light, and composition, for the visual design of our games.
Creates illustrations, character concepts, environments, and backgrounds in collaboration with the Game Designer and Art Director;
Conceive the game interface and menus;
Make sure that all the graphic assets have a unitary graphic aspect, in accordance with the game’s determined style;
Work with the team to improve the production process and perform benchmarking;
Motivated and passionate about video games;
Be able to conceptualize in a stylized manner, designing and producing a wide range of 2D graphics for our casual games;
Independent and versatile (designing characters and environments);
A degree from an Art College is necessary;
Strong knowledge of color theory, with the possibility to create well-balanced color palettes, ease of transposing ideas into already decided colors;
Outstanding drawing and composition skills;
Proficient technical skills and expertise in Photoshop;
Thorough and organized, able to work with ambitious goals and to see a project through to its end within given deadlines;
Skills in 2D animation is a plus;
Knowledge of classical fine art techniques is a plus;
3D modeling, sculpting, and texturing experience in both low and high poly, is a plus;
What will happen when you apply?
You can apply with your English or Romanian CV. In order for us to consider your application, please send your portfolio or samples of your work (demos, animations, images, websites, etc.), indicating the address of your website and portfolio if you have one.
At Gameloft, we believe in diversity, so no applicant will be discriminated against based on criteria such as gender, age, gender identity, religion, nationality, etc ...
Your CV and portfolio will be reviewed by our Studio Art Director, and if he finds it relevant, one of our colleagues from HR will contact you.
Next, you will take two remote tests, followed by a chat with hiring managers and HR. They will give you specific details about the job and you can ask them anything you are interested in knowing about working here.
The whole process usually takes 2-3 weeks, but of course, it depends on how fast you can come to us.
If the test fails, we will notify you within 1-2 days. You will certainly receive feedback from us about the process, but you can also track the status of your application through our application system.
Additional vacation days
Work from home
Flex time (07:00 - 19:00)
Gym & sport subscriptions