Gameloft® is a leader in the development and publishing of games, creating them for all digital platforms with an astonishing audience of 80 million monthly users. Our catalog includes every genre and our games are as varied as we are. We operate our own established franchises such as Asphalt®, Order & Chaos, Modern Combat and Dungeon Hunter and also partner with major rights holders including Universal, Illumination Entertainment, Disney®, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel®...

Game Designer (open to remote candidates) | Gameloft
  • Work place: Office centric

  • Seniority: Team member

  • Experience: 4-6 years

  • Updated on: 1 year ago

  • Vacant from: 11 Jun, 21

  • Expired on: 09 Nov, 21

  • Pay: Negotiable

  • Categories: Mobile

  • Size:> 500 employees

  • Industry:Computer Games

Market (net €/month)
  • Only Loginro members with a minimum completed profile that share their salary expectations for this position may access its industry median pay.

We strongly believe in cohesion and team spirit. Creating high-quality video games involves strong collaboration with different types of talents. It is the coming together of skills – from producers, developers, game designers, artists, marketers, game monetization managers, and more - that create games people want to play. Here, we learn from each other and value talent more than focusing on hierarchy.

Gameloft is seeking a Game Designer with the expertise to make key contributions to a highly ambitious unannounced open-world PC / console title.


  • Designing and managing various game systems, game mechanics through the full cycle of production from concept to final stage in a multiplayer open world experience.
  • Collaborating with Creative, Art, and Programming teams to align all the elements into a common high-quality vision for the game.
  • Balancing and adjusting gameplay features to guarantee player’s satisfaction.
  • Being able to identify and overcome both design and technical challenges met through the production cycle.
  • Working in the Engine to prototype / improve various features.

About Gameloft Bucharest:

Gameloft Bucharest was created in 2000 with a passion for games that spawned 42 titles for all platforms, from Java to consoles. 
Our games are recognized and praised by our players and by the industry. We take pride in our titles, from N.O.V.A, introduced on stage during the 2010 Apple Keynote as the first iPad game ever, to FPS benchmarks such as Modern Combat, with over 175 million downloads & Sniper Fury, with over 109 million downloads. 

What can you expect from us?

•    We are a 430 person game development studio in the greenest part of Bucharest;
•    We have diverse backgrounds and we all love to work on our own games and ideas;
•    You would work in a small agile team where everybody’s inputs are valued;
•    The team is international;
•    You will be using robust systems that serve millions of players;
•    Exercising your creativity when solving tasks is much appreciated;
•    You may be working on games using famous brands such as Marvel or Disney;
•    We don't have many meetings :)

Why work for us?

  • Work from Home program available.
  • Day off for your birthday and company’s anniversary;
  • Free psychological counseling.
  • Medical insurance package, in partnership with Regina Maria Clinic.
  • Lunch tickets.
  • Supportive working climate, a team with a free communication style.
  • A chance to work in a real multicultural environment.
  • All the usual perks: cafeteria, free coffee, free fruits, gaming room, relaxation area, free gym. (We will enjoy these again after things will get better)


  • At least 5 years experience in the gaming industry in a similar position and at least one shipped title.
  • Passion for triple-A open world PC / console games.
  • Ability to write clear and concise documentation specific to any of the teams involved in the process.
  • Good knowledge of Unreal Engine 4 Blueprint system. Knowledge of other Unreal Engine subsystems is a plus (animation graphs, materials, AI, UMG, etc).
  • A basic understanding of how Unreal Engine replication works for multiplayer games is also a big plus.
  • Fast prototyping skills and openness to numerous iterations.
  • Excellent organizational skills and methodology.
  • Ability to work with deadlines.
  • Good communication skills and able to work in a team.
  • Fluency in English, both spoken and written.

Available in


Benefits included

Meal tickets

Medical subscription

Additional vacation days

Remote working (offsite)

Work from home

Flex time (07:00 - 19:00)

Office perks (ping-pong, juice, gaming spaces ie)

Gym & sport subscriptions

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